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    <title>Architecture — David M Ogaro</title>
    <link>https://davidogaro.com</link>
    <description>Designing systems that hold up under real-world pressure.</description>
    <language>en</language>
    <item>
      <title>Notes on advising teams without owning the codebase</title>
      <link>https://davidogaro.com/blog/notes-on-advising-teams-without-owning-the-codebase</link>
      <guid>https://davidogaro.com/blog/notes-on-advising-teams-without-owning-the-codebase</guid>
      <pubDate>Sun, 02 Aug 2026 11:38:33 GMT</pubDate>
      <description>What changes when your job is to make other people&apos;s systems better, not to ship the code yourself.</description>
    </item>
    <item>
      <title>What &quot;full-stack&quot; actually means in 2026</title>
      <link>https://davidogaro.com/blog/what-full-stack-actually-means-in-2026</link>
      <guid>https://davidogaro.com/blog/what-full-stack-actually-means-in-2026</guid>
      <pubDate>Sun, 02 Aug 2026 11:38:26 GMT</pubDate>
      <description>The term gets thrown around a lot. Here is what it means to actually own a feature end to end.</description>
    </item>
    <item>
      <title>Designing systems that survive contact with real users</title>
      <link>https://davidogaro.com/blog/designing-systems-that-survive-contact-with-real-users</link>
      <guid>https://davidogaro.com/blog/designing-systems-that-survive-contact-with-real-users</guid>
      <pubDate>Sun, 02 Aug 2026 11:38:19 GMT</pubDate>
      <description>Why the best architecture decisions are the ones you can afford to be wrong about.</description>
    </item>
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